Showing posts with label Toribash. Show all posts
Showing posts with label Toribash. Show all posts

Tuesday, January 27, 2009

23 news: 1.27.09

So, i figured that i should do a wrap-up of some of the news in the indie gaming world. These posts might be weekly, maybe monthly, or maybe just whenever I feel like it... But I felt that I should keep all you up to date on the new stuff, as well as introducing you to the good stuff. Anyway here's some news from the past, oh, i don't know, lets say... month:

Edmund announces Super Meat Boy: Edmund McMillen (creator of Gish, and various other good games) finally officially announces Super Meat Boy for PC and WiiWare. Although the news of this game has been floating around the internet for a while, Edmund gives the official press release, as well as the official website/blog.
Original Meat Boy, Official press release, Official Website

Nabi announces Toribash for the Wii: Toribash, the first game I reviewed here, is finally coming to a console. Toribash has been around for a while, always with an active community, but it's always stayed on the computer, but now you'll soon be able to download it from Nintendo's WiiWare channel on the Wii. (lets hope it's free!)
Blog post, YouTube Vid

IGF mobile finalists are announced: IGF (Independent Gaming Festival) has been around for a long time (pretty much as long as indie games), and every year (since 1999) IGF has had an indie games competition, picking the best of the year (and nominees) in various categories. They have the main section, for official developers with finished and unfinished games (not always on PC), the student section, for gaming design students who's games are for class projects (like Toblo), and a couple years ago they introduced IGF mobile.
IGF main site, 2009 finalists, 2009 student finalists, and 2009 mobile finalists

Pixeljam and Cactus get a new sites: Pixeljam Games (makers of Dinorun, and some pretty cool music), as well as Cactus Software (the very strange maker of Clean Asia! as well as a wide variety of other oddities), have both renovated their websites. While this is nothing too ground breaking, these are some great developers you should check out, and Pixeljam has some really great music free to download!
Pixeljam Games, and Cactus Software

I make my own blog: Ok, ok, I realize that's a bit of shameless self promotion, but if any of you want to see some more about indie games, the internet, and me, feel free to check it out (and maybe subscribe...). It's in it's infancy, so it's even smaller than anyButton, but I plan on doing daily updates.
23's Personal Blog


Okay, so that about wraps it up right now, I might add more later if I remember. Hope you're almost as excited as I am! Expect my review of Lugaru (and Black Shades) to be up soon (as well as maybe a little chit-chat with the developers...)

Additional:

Blurst announces Blush: The indie game developer Blurst (run/owned(?) by Flash Bang Studios) announces a new, more serious game, entitled Blush. The gameplay looks like it still has to be worked out, but the main concept and art seems to be there already. They already released their first video and it looks great. With Blurt's physics engine this looks like it will be a very nice game. Anyway check out the vid and Blurts' other stuff (which is a little high end, so, be prepared if it laggs on a crappy computer.)
Announcement with video

Saturday, January 17, 2009

23 reviews: Toribash

First I would like to say that my reviews will be coming majorly in two forms; reviews of individual games and reviews of indie game companies. Also, expect more than just reviews, I'm planning on doing top 23's, news, and, well, whatever else I decide on. Enjoy:


Name: Toribash

Author: Hampa of Nabi Software

Version: 3.96

Platform: Windows, Mac, Power PC (old mac), and Linux

Price: Free!

Players: 1-2

Website: http://www.toribash.com/

Video: http://www.youtube.com/watch?v=lzjl0Cu9HgM


If most video games are mindless violence, then Toribash is mindful violence. Toribash is a free turn based hand-to-hand fighting game between two controllable rag doll models. As far as I know there is no other game like it; the unique play style and graphics set it apart from the rest. The game play is based on two roughly human shaped models contracting, extending, and relaxing their 20 muscles to deal damage to the other character; see a game play video and it'll all make sense. Toribash is playable either offline versus another controllable dummy (basicly just playing against yourself or a rag doll, although there is an AI possibility, which isn’t especially smart), or online versus a live person. The online matches, 1 vs 1, are played through servers of usually between 2-10 people. Other players wait in the queue watching the games; every match the next person in line gets to play the winner (or there’s a rematch if there’s a tie). Some of these servers are organized into ranks, so while you’re a noob you will be pitted against other noobs, even though you will probably advance through the ranks fairly quickly, reaching the semi pro level, if you play often.

Toribash also features a very large mod database (mod is a general term to refer to a modification of the game, usually to make the game slightly different while maintaining the same basic gameplay). Mod matches can also be done online, but only if a server is hosting one, or you create one that uses a mod and people actually join. This game has a decent user base from all around the world, whom you can communicate with through the text chat while waiting in the queue, or out of game through the toribash forums. There's enough players to be available when you want to play, but also few enough not to keep you waiting in line all day.

I highly advise this game, although it does have a fairly steep learning curve (which can be slightly lessened if you use the ingame tutorial and the toribash online wiki) and not everyone will love it, but once you know how to play it is really fun to pick up for either a few minutes or a few hours. With a nifty rank and point system, which earns you “credits” to buy model characterization either through the in-game store, or the website hosted free market. So give this game a download, take some time to learn how to play it right, do some cool moves, join clans, and pwn noobs, or if you don't feel like playing online you can just mess around and perfect your technique offline.


Oh, also, you can save all your matches as replays, the game comes with a list of hundreds of replays for you to see the awesome stuff u can do in toribash, the game also comes with hundreds of mods, oh and did I mention thats it's all FREE?!

P.S. Turn on the damn shaders!!! (if your computer can handle it)